Understanding the UI

Sumugi has two main work spaces:

  • Creator Studio (Files View) – where you organize projects, manage series, and access exports.
  • The Editor – where you build scenes, capture panels, and assemble your visual story. This guide walks through the key areas of the interface so you can quickly understand where everything lives.

Files View

The Files View is your main workspace for managing projects and navigating the Sumugi platform. From here you can create new editor files, organize your stories into series, and access recent exports.

Image

(Update Image)

  • Top Navigation Bar – Access other areas of the Sumugi platform.
  • Creator Studio – Click here anytime to return to the Files View from other pages.
  • Left Navigation Bar – Switch between different file categories and tools.
  • Editor Files – Create new projects or open existing Editor Files where your scenes and panels are built.
  • Series – Organize your stories into episodes and manage serialized content.
  • Exports – View recently exported versions of your Editor Files.
  • Feedback Box – Send feedback or suggestions directly to the Sumugi team.

Editor

The Editor is where you create your visual story. Inside the Editor you can build scenes using 3D assets, position cameras to capture panels, and arrange those panels into a finished layout.

The Editor has two main working modes:

3D View – where you build and stage your scenes

Layout View (2D View) – where you arrange panels and refine your page composition

3D View

The 3D View is where you construct your scenes using characters, props, and environments. You can pose characters, move objects, and position the camera to capture story panels.

Image

(Update image)

  • Panel Drawer – Displays all captured panels and allows you to reorder them.
  • Mode Switch – Toggle between 3D View and Layout View.
  • Toolbar – Open asset browsers and add dialogue bubbles.
  • Capture Button – Saves the current camera view as a panel. When you press Capture, the shot is committed to the Panel Drawer and automatically updates in Layout View.
  • Camera View Switches – Switch between camera views such as Capture View, Free Camera, or Map View.
  • Outliner – Shows a list of all assets currently in the scene.
  • Property Panel – Adjust settings and properties for the selected object.
  • Camera Helpers – Visual guides and controls that help position and move the camera within the 3D scene.

2D View (Layout View)

The Layout View transforms your captured panels into a finished visual layout. Here you can adjust panel size, control pacing, and add dialogue or visual effects to your story.

Image
  • Panel Drawer – Select and reorder panels within your page.
  • Canvas – The main editing area where you move and resize panels and add effects.
  • Dialogue Bubble Tool / Image Tool – Add dialogue balloons or insert additional 2D images.
  • Zoom Controls – Zoom in and out of the layout to refine details.
  • Export – Export your project into a shareable or publishable format.

Typical Workflow

Most creators follow a simple workflow when building stories in Sumugi:

  • Build your scene in 3D View using characters and assets.
  • Position the camera and press Capture to save panels.
  • Switch to Layout View to arrange and resize panels.
  • Add visual elements like speech balloons.
  • Export or publish your finished story.

Tips for Beginners

Remember to Capture Your Panels!

Positioning the camera in 3D View does not automatically create a panel. After framing your shot, press the Capture button to save the panel to the Panel Drawer.

If you move the camera but don’t press Capture, your changes won’t appear in Layout View.

Use Layout View to Control Panel Flow

After capturing your panels, switch to Layout View to adjust the pacing and visual flow of your story.

You can:

  • Resize panels
  • Rearrange panel order
  • Add speech balloons and dialogue
  • Refine the composition of your page

Tip: Think Like a Camera

Sumugi works a lot like filming a scene. Build your environment once, then move the camera around to capture different angles and moments in the story.

Last Updated: May 4, 2026

BREAKINGLatest news coming your way!
Sumugi is a platform to create and share stories.
ProductResources
© 2026 Storyboarder Inc.TermsPrivacyCreatorsCopyright